I am working on a game in which the phone is shaken every time. Does it make sense to use soundtrack and load sounds on the on-craye of my activity, or it is OK to make an intermediary every time, as shown below:
Woe on private zeros () {MediaPlayer Mp = MediaPlayer.create (this, cheerful [present-day] [force]); Mp.start (); } I guess SoundPool is better because the sound only loads once I am right?
Thanks
Julian
As expected, SoundPool is very fast ...
Comments
Post a Comment